In addition to her books My Robot Gets Me: How Social Design can Make New Products More human and Leo THe Maker Prince: Journeys in 3D Printing, Carla has written for a number of publications including the New York Times, Popular Science, The Atlantic and Fast Company.

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FAST COMPANY, “Does the Robot Eye See the Real You”, December 13, 2019

INTERACTION DESIGN EDUCATION SUMMIT ESSAYS, “4D Design at Cranbrook: Projections for a New Model of Interaction Design Education”, April 23, 2019

RESNA ANNUAL CONFERENCE, E. Kina, M.J. Sobreprera, C.Diana, M.J. Johnson, “Creating an Emotive Robotic Face to Inspire Trust in Telepresence and Autonomous Rehabilitation Activities”, June 2018

POPULAR SCIENCE, Best of What’s New Issue, 2016
Essay, “Don’t Blame the Robots; Blame Us”, November 2016

QUALCOMM SPARK
"Double Vision: The Challenge of Creating a World for Both Humans and Robots", June 29, 2016

QUALCOMM SPARK
"Robot evolution from the lab to the living room", June 5, 2015

THE NEW YORK TIMES Sunday Review
"Our Talking, Walking Objects", January 27, 2013

THE ATLANTIC, Object Lessons Series
"The Dream of Intelligent Robot Friends", March 26, 2014

CORE77, INDUSTRIAL DESIGN SUPER SITE, feature
"Embracing the Wild World of Wearables", March 2, 2015

THE EDUCATION OF A GRAPHIC DESIGNER, Steven Heller, Allworth Press, October 20, 2015
Contributed essay, "How Today's Prototyping Tools Enable a Holistic Design Approach",

LEO THE MAKER PRINCE: JOURNEYS IN 3D PRINTING, Children's book
The world's first kids' book on 3D printing, complete with downloadable objects, December 2013

DESIGN FOR ALL 100th ISSUE, Guest Essay
"For All, By Design",  April 2014

MAKE essays
"Building a Better Robot" and "Sheep Shape: Designing a Divine 3D Ovine for LEO", 2014

GIGAOM, Guest Essay
"How can we design an internet of things for everyone (not just alpha geeks)?", August 18, 2013

SMART DESIGN Smart Thinking Series
“One Dog’s Adventures with the Internet of Things”, August 2012

FAST COMPANY Co.Design
How Women Are Leading The Effort To Make Robots More Humane, December, 2011

Smart Interaction Lab blog: Things We See/Things We Make

CORE77, INDUSTRIAL DESIGN SUPER SITE, feature
"Atoms for Bits: Designing Physical Embodiments for Virtual Content", June 2009

CORE77, INDUSTRIAL DESIGN SUPER SITE, feature
"Device Art: Coming to America?", July 2007

CORE77, INDUSTRIAL DESIGN SUPER SITE, selected blog posts
"Physical pixels: Design for the not so near future", April 14, 2009
"Try this at home: A workshop with Tejo Remy", May 4, 2010
"Percussa: AudioCubes for music creation", May 5, 2009
"Slap Widgets: Virtual controls you can touch", April 8, 2009

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CHI2011
"The shape of Simon: creative design of a humanoid robot shell." Co-authored with Andrea Thomaz. Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems 2011. pp. 283-298.

"CHI Design Community", co-authored with Scott Pobiner. CHI EA '11, Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems 2011.

CREATIVITY AND COGNITION 2009
Uberobjects: Père Ubu installation. In: Proceedings of the 2009 Conference on Creativity and Cognition 2009. pp. 461-462.

CORE77, INDUSTRIAL DESIGN SUPER SITE, article
"Try this at home: a workshop with Tejo Remy", May 2010

CRANBROOKDESIGN website
"Alberto Alessi: Life on the Borderline Between Possible and Impossible"

INTERACTIONS, THE JOURNAL OF THE ACM
"Book Review: A Kiss is Just a Kiss, A Sigh is Just a Deselection", January February 2009

INTERACTIONS, THE JOURNAL OF THE ACM
"How I Learned to Stop Worrying and Love the Hackers", March April 2008

CHI2008
Fragile: a case study for evoking specific emotional responses. In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008. pp. 2543-2552.

FLASH 8 BIBLE, Guest Tutorial
Reinhardt, Robert and Dowd, Snow,Wiley Publisher, February 6, 2006, ISBN 978-0471746768
"Interactive Sound Gadgets"

AIGA JOURNAL New York, NY
"The Hybrid Student: Redefining Design", June 2000

E/TOWN: THE HOME ELECTRONICS GUIDE ONLINE, New York, NY
From 1996 to 1999 I ran a regular column on the design, technology and society for the popular consumer electronics online magazine E/Town.  View excerpts

GOOD HOUSEKEEPING MAGAZINE, New York, NY.
From January 1993 through August 1996 I wrote several "Buyer's Guide" articles on household product design performance. Selected articles are listed below: